- - Cognotik | Task Name + Cognotik | GameEconomyTask +
- +
-
-
Input Configuration
+
⚙️ GameEconomyConfig.json
⚙️ GameEconomyConfig.json

 {
-  "target_file": "src/main/App.kt",
-  "instructions": "Add a logging statement to the main loop",
-  "context_lines": 5
+  "game_title": "Cyber-Nexus Online",
+  "game_type": "MMORPG",
+  "num_resources": 4,
+  "monetization_model": "free-to-play",
+  "include_battle_pass": true
  "game_title": "Cyber-Nexus Online",
  "game_type": "MMORPG",
  "num_resources": 4,
  "monetization_model": "free-to-play",
  "include_battle_pass": true
 }
             
-
-
Session UI Output
+
👁️ Session UI: Resources Tab
👁️ Session UI: Resources Tab
-
✔ File Updated Successfully
-
- 12 while(running) {
- 13 + logger.info("Heartbeat")
- 14 processNext()
+
## Resource System Design
+
+ 1. Credits (Currency)
+ - Role: Primary medium of exchange.
+ - Sources: Quest rewards, enemy drops.
+ - Sinks: Gear repairs, fast travel, NPC trading.

+ 2. Nanites (Material)
+ - Role: Crafting and upgrade component.
+ - Sources: Salvaging gear, mining nodes.
## Resource System Design
1. Credits (Currency)
- Role: Primary medium of exchange.
- Sources: Quest rewards, enemy drops.
- Sinks: Gear repairs, fast travel, NPC trading.

2. Nanites (Material)
- Role: Crafting and upgrade component.
- Sources: Salvaging gear, mining nodes.

Live Results Showcase

Explore actual artifacts generated by this task in our repository.

-

Configuration Parameters

- + - + - + - + + + + + + + + + + + + + + + +
Field Type Description
target_file *game_title * game_title * StringRelative path to the file. Must exist in workspace.The title of the game. The title of the game.
instructionsgame_type game_type StringNatural language description of the edit desired.Type of game: RPG, strategy, idle, multiplayer. Default: "RPG".
num_resourcesIntNumber of resource types (2-10). Default: 3.
monetization_modelStringfree-to-play, premium, subscription.
include_battle_passBooleanWhether to include battle pass system. Type of game: RPG, strategy, idle, multiplayer. Default: "RPG".
num_resources Int Number of resource types (2-10). Default: 3.
monetization_model String free-to-play, premium, subscription.
include_battle_pass Boolean Whether to include battle pass system.
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Cognotik | GameEconomyTask