⚙️ ExecutionConfig.json
{
  "premise": "A detective in a neon-soaked cyberpunk city discovers a memory chip that shouldn't exist.",
  "genre": "sci-fi",
  "tone": "dark",
  "num_decision_points": 5,
  "choices_per_decision": 3,
  "track_state_variables": true,
  "state_variables": ["credibility", "health", "evidence"],
  "writing_style": "descriptive"
}
👁️ Session UI: Story Map

START: Opening

The rain in Sector 4 tastes like copper and ozone. You adjust your collar as the neon sign above the noodle shop flickers...

→ [Continue to: decision_1]

decision_1: The Alleyway Encounter

A figure steps from the shadows, hand resting on a pulsed-laser grip. "Hand over the chip, detective."

  • 1. [Fight] Draw your service weapon. (health -10)
  • 2. [Talk] "I'm just a guy looking for noodles." (credibility +5)
  • 3. [Run] Bolt for the crowded main street.

Test Workspace: InteractiveStoryTask

Explore the generated story maps, transcripts, and summaries from recent test runs.

Configuration Parameters

Field Type Default Description
premise * String - The starting scenario or core concept for the story.
genre String "fantasy" Story genre (e.g., sci-fi, mystery, horror).
target_audience String "young_adult" Target demographic (children, adult, etc.).
tone String "serious" Narrative tone (dark, humorous, etc.).
num_decision_points Int 5 Number of branching points (Range: 1-20).
choices_per_decision Int 3 Options per branch (Range: 2-5).
track_state_variables Boolean true Enable tracking of inventory, stats, or relationships.
state_variables List<String> null Specific variables to track (e.g., "health", "gold").
prevent_dead_ends Boolean true Ensures all paths lead to a meaningful ending.
num_endings Int 3 Distinct conclusions to generate (Range: 1-10).
optimize_replay_value Boolean true Ensures paths are significantly different.
segment_word_count Int 300 Target length for each narrative node (100-1000).
writing_style String "descriptive" Prose style (e.g., action-packed, dialogue-heavy).
point_of_view String "second_person" Narrative perspective (first, second, or third).
input_files List<String> null Glob patterns for context files (e.g., world-building docs).